Objects

In order to make the process of adding objects to the scene easier, different types of objects are defined:

Type 1: Floor Item

Chairs

_images/chair.jpg
_images/blue_chair.png
Chair Blue Chair
_images/red_chair.png
_images/sofa1.jpg
Red Chair Sofa 1
_images/sofa2.jpg
 
Sofa 2  

Furniture

_images/coffee_table1.jpg
_images/coffee_table2.jpg
Bedside table - White Bedside Table
_images/table1.jpg
_images/side-table.png
Table Side Table
_images/dresser-white.jpg
_images/dresser-dark.png
Dresser - White Dresser - Dark Wood
_images/tv.jpg
_images/wooden-trunk.jpg
Media Console Wooden Trunk
_images/bookshelf.jpg
_images/coffee-table.jpg
Bookshelf Coffee Table
_images/bed.jpg
_images/lamp.png
Bed Lamp

Type 2: Wall Item

_images/gsi-poster.png
_images/nyc-poster.jpg
GSI Poster NYC Poster
_images/camera.png
_images/beacon.png
Camera Beacon
_images/board.png
_images/air.png
Board Air

Type 3: In Wall Item

Window

_images/window.png
Window

Type 7: In Wall Floor Item

Doors

_images/open_door.png
_images/closed_door.png
Open Door Closed Door
_images/open_door.png
 
Out Door  

The Out Door is like the Open Door but it is used to identify the exit of the map.

Type 8: On Floor Item

Rug

_images/rug.png
Rug